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| Genshi, Takeshi [Jutsu List] | |
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Takeshi Chunnin
Posts : 55
| Subject: Genshi, Takeshi [Jutsu List] Mon Jan 20, 2014 11:57 pm | |
| Kekkei Genkai Jutsu: Name: Joingu; Earth Grudge Fear Canon/Custom: Canon Rank: D-S Type: All Element: / Range: Mid Specialty: Medical, Hiden Duration: / (-10) Cooldown: Three posts Description: Controlling the black threads implanted in their bodies, the clan member can do several things. One, basically, they can attack with them. The damage of this is dependent on rank. Two, they can stitch up allies, transferring energy from the threads in the process and healing them. The area and healing of this skill is dependent on rank. Thirdly, they can use these to defend against attacks. While only cutting jutsu of one rank higher can literally destroy the threads, they can be damaged to the point that this is put on cooldown. The defense of the threads are dependent on rank. Fourth and finally they can detatch the individual parts of their body for supplementary and offensive purposes. The number of body parts and which ones are dependent on rank. D: Segments of the arms, including the forearm, elbow, main arm, hand and individual fingers. Only one arm can be used at once. Damage is minor constricting and blunt wounds, strong enough to cause bruises if using at least a fist. The thread in whichever arm is used can defend against 3 d-rank jutsu before being put on cooldown, or 2 c-rank jutsu with the Jiongu user still taking some damage from each attack. Any minor cuts such as kunai/shuriken/senbon may be stitched up and healed, which takes a post. C: All segments of both arms defined in the D-rank version as well as the shoulders. Both arms may be used at once. Damage is first degree rug-like burns if used in a constricting sense or a strong enough hit to push the target back a few feet and break blood vessels. Defenses; six d-rank and two c-rank without still taking damage. A single b-rank may be blocked with all threads total. Minor cuts don't take an entire post to stitch off and heal anymore, while shallow sword and other sharp weaponry cuts may be stitched- taking a post. B: All segments usable defined in the weaker two versions as well as the segments of the legs, including; thigh, knee, leg, ankle, foot and each individual toe. Both feet or both arms may be used at once, but not all at the same time. Ie, two arms may be used but not two legs. May also use one of the limb not chosen. Ie, two legs and one arm. Can tear flesh with constriction wounds and has the strength to break or fracture bones with a direct hit. Defenses; Unlimited d-rank, four c-rank, two b-rank. Total amount of threads may block an a-rank before this is put on cooldown. All previous healable wounds are still healable and don't take a turn to do so, while deep cuts and severed tendons may be stitched back together at the cost of a post. A: Now able to use all four limbs at once (a few spare threads may be used to hold the user when both legs are being used). Muscles may be ripped and bones may be broken from constriction, while area of direct impact is nearly completely destroyed. Defenses; unlimited d-rank, six c-rank, four b-rank, two a-rank. All threads may be used together to block a single s-rank before being put on cooldown. Any cuts shy from a limb being completely severed may be stitched back over the course of a post, while everything less takes barely any time at all. S: Now able to use entire body, meaning everything from a and lower as well as the neck and mouth of the Genshi. Sections that are being constricted can be destroyed completely, while the strength of direct impact can go through the target's body. Defenses; unlimited d and c rank, six b-rank, four a-rank, two s. An SS jutsu will obviously put this on cooldown with no damage absorbed, and likely kill the Joingu user. Severed limbs may be stitched in one post and healed over another (meaning that while the limb is reattached it is still unusable for another turn). Nearly severed limbs take a post, like A-rank, while anything less takes nothing but some threads.
*All "non-direct" hits of a rank are the direct hit of the rank before. Meaning, a non-direct s-rank may shatter bones and muscle, etc, while a direct is defined in the actual s section. This doesn't count towards attacks with not much strength in them; the force of the attack is what causes the damage. An s-rank attack can still do d-rank damage if that's how much power you put behind it. *Except for C, the "defenses" put for each rank count towards damage taken on the thread from any of those attacks. Meaning if you can block one d-rank and you're using two arms? Even if only one arm is hit by that jutsu, the ENTIRE jutsu is put on cooldown. C-rank blocks the number defined per each arm and only shuts down that individual arm when the limit is reached. *Any jutsu two ranks or higher than the ranking of Joingu will destroy the section of threads it hits, and whatever else it normally does. Just like any ranked higher cutting jutsu. *Whatever threads are destroyed stay destroyed the entire topic. The end. If all threads currently usable are destroyed the Genshi will pass out, if not die at the hand of their opponent. *Constrictions are over the length of a post. These are completely relative to how much thread you're using and the opponent's size. Use common sense. |
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