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Karmine Genin
Posts : 48
| Subject: Karmine's Locker Wed Jul 02, 2014 8:07 pm | |
| Item: Kunai Rank: D Quantity: x6 Price: Free Description: The kunai, or throwing knife, is one of the most common tools of the shinobi, as it is useful for both close quarters and long range combat, as well as being used in conjunction with other materials such as explosive tags or wire to form deadly combinations. Appearance: --- Item: Shuriken Rank: D Quantity: x6 Price: Free Description: The Shuriken, or throwing star, is a common long range projectile weapon of the shinobi. Appearance: --- Code: Item: Senbon Rank: D Quantity: x20 Price: Free Description: The senbon, first used by doctors in acupuncture, began to become utilised by shinobi, specifically hunter-ninja. The senbon is valued for it's ability to hit precision points on the targets body, able to cause death, cripple limbs or knock the target unconcious. In the right hands, of course. Appearance: |
| | | Karmine Genin
Posts : 48
| Subject: Re: Karmine's Locker Thu Jul 03, 2014 7:57 am | |
| Item: Forehead Protector Rank: E Quantity: 1 Description: The most important article of clothing for any and all shinobi is their forehead protector. This headband signifies where the loyalty of a shinobi lies. It also signifies equality among shinobi of the same village. In order to be considered an official ninja, one must graduate and earn one of these headbands. A missing-nin puts a scratch across their village symbol on these to signify their defection from that village. They can also serve a practical purpose, acting as protection for a ninja's forehead whilst in battle. Appearance: |
| | | Karmine Genin
Posts : 48
| Subject: Re: Karmine's Locker Fri Jul 04, 2014 7:08 pm | |
| PetName: Chip Type: Offensive, Defensive Rank: C Element: Water Species: Empoleon (Age 9) Description: Chip is 2'05" weighs 48 Lbs . He is mostly dark blue with light blue facial markings, wing tips, and lower body. His eyes are blue and he has a short yellow beak with a small point above it. Two large, yellow ridges extend from his beak over the back of his head and meet just above the nape of his neck. On his body are four large white spots. His flippers have grown in length making them a viable weapon in some cases. He has short legs with yellow, three-toed feet. Special Characteristics: - Pride Protector:
Type: Inherent, Passive
Description: They are a pride filled animal and will usually attack anyone or anything that attempts to tread on it's huge pride, As such many of these creatures can be arrogant, though the Shuken clan due to their ties are often able to calm them down in most situations. - Efficient swimmer:
Type: Passive
Description: Despite living in the harsh desert, they are very capable swimmers due to the pack leaders being able to create bodies of water, this water doesn't last long due to the heat and it is considered a reward to the other members. Through this they are able to keep their swimming in top shape Jutsu:- C rank:
Name: Suiton: Wild Water Wave Canon/Custom: Cannon Rank: C Type: Offensive Element: Water Range: All ranges Specialty: - Duration: -5 chakra per post Cooldown: 3 posts Description: The user spits out a large volume of foam-like bubbles which covers the ground and reduces its friction, considerably limiting the opponents' movements. The bubbles are spit out with violent force that is capable of washing away most attacks, such as oil and fire. This technique can also be used as an effective smokescreen
Name: Suiton: Gunshot Canon/Custom: Cannon Rank: C Type: Offensive Element: Water Range: All ranges Specialty: - Duration: 1 Post Cooldown: 3 posts Description: The user kneads chakra, and converts it into water, and then spits it out in the form of condensed balls. The high-speed water ball attack possesses just as much power to kill as an actual gunshot. While this is a water release technique, it can still be employed someplace where no water is available, which is a great advantage. It is also possible to increase the power of destruction of the spheres themselves by building up the chakra inside of them. The number of bullets is determined while kneading chakra. By taking advantage of gravity, the bullets can brutally increase in power. With a user the size of Gamabunta, the bullets can actually be more like cannonballs, making them much deadlier.
Name: Suiton: AquaJet Canon/Custom: Custom Rank: C Type: Offensive Element: Water Range: Short to Long Specialty: Efficient Swimmer Special Characteristic Duration: -5 chakra per post Cooldown: 3 posts Description: The user surrounds itself in water and uses it to thrust itself forward at great speed. The user can keep this going until they either collide with something, choose to end it, or run out of chakra. If the user collides with something damage will be done depending on the weight of the user, because the users body is used as a projectile it does recoil damage as well. This ability is the Empoleon kinds creation and are able to use it to travel as well as an offensive attack
WeaponName: Morphing Alloy Type: Chakra Rod Rank: D-S, the alloy matches the users current rank and can not exceed it Upgrade Slots: 0 Affinities: Takes on the users element Description: The Rod is around 6 inches in length and 2 inches in diameter. The wielder is able to use their chakra to morph it's shape in combat, (See Shuken clan for size limitations) this allows the metal to become almost any weapon they wish it to be within these restrictions. The user can create ranged weapons however projectiles are limited by rank, with the user being able to have D rank: 0 C rank: 0 B rank: 7 projectiles every 4 posts A rank: 9 projectiles every 4 posts S rank: 12 projectiles ever 4 posts If the chakra rod becomes too heavily damaged, when it reverts back to it's original form it will be chipped, shorter in length or even broken in two. The user can repair the alloy with their chakra by concentrating it into the rod, the alloy will absorb said chakra to repair itself. This requires immense concentration and isn't possible to achieve during combat, once the alloy is repaired to it's full strength it regains it's mysterious metamorphosis properties and becomes easier to manipulate once again. If the alloy becomes damaged it becomes increasingly harder to work with which is why maintaining it is important. The time taken to fix the alloys is D rank: 750 words / 70 chakra C rank: 600 / 60 chakra B rank: 500 / 50 chakra A rank: 300 / 40 chakra S rank: 150 / 30 chakra Enhancements:Metamorphosis: By using chakra as a base the Alloy is able to expand and change shape at the users will so long as they keep focus on it, if the weapon breaks it is just reverted back to the original form stated above however can carry along any damage it receives and could need repairing. |
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