Once
prosperous, Sekkai grew up out of the dust and conflict of a savage
land to become the most powerful country on the planet Thiaran. The
united continent, at the peak of it’s power, seemed to live and breathe
with pride and success while the population exploded. Soon, the wars of
the past drew to a close as both dragon and man bound themselves
together in alliance with a knotting force that would intertwine their
species’ lives forever. However, as with all beginnings of bright hope
too good to be true, there came a dark fall. The shadow of war like no
one had known crept into the soul of the country like a chill.
In
just a few years, villages along the western border of Sekkai began to
disappear along with riders and their dragons. Very few survivors lived
to tell their tale, but those who would speak, told of their once-proud
saviors turning upon them and slaughtering them likes lambs. They called
it The Taint. And it was spreading. Soon, the Tainted dragons and
riders began to gather as their former companions wondered how this
plague had come about, and how it so easily seemed to twist and turn
their comrades from keepers of peace to terrifying monsters. However,
without answer, they quickly came in united force to fuel the one thing
they wanted: Destruction.
The battles were long and bloody. Even
the academy, the main engine of the Sekkian government and military,
was destroyed in an attempt to secure the Taint’s grip on the country,
and, though the sanctuary was eventually rebuilt, true safety was a
luxury no longer felt. Onward, the Tainted forces began to gain ground
to steadily spread their influence until it began to eat away at the
lands of Sekkai. Little could be done to stop their growing force, and,
blow after blow, the war swiftly turned in the favor of the Taint.
However, a new hope rose in the guise of strange, ancient creatures
begrudgingly offering a hand for an unlikely alliance.
Appearing
as a fusion of human and dragon, the Qih-nzak lent their powerful magic
to the forces of good. However, relations with the reawakened species
were tense. Some aided the war effort and, after a tortuous struggle,
helped to finally capture the Tainted Lord, Nidhogg and seal him within a
cage that blocks his abilities to control the tainted hoard. With the
loss of their leader, some enemy scattered into the shadows. Some held
together like marauders to continue violent rampages, but, some sought
out what healing they could be allowed from those they had so recently
fought, leaving Sekkians with a choice. Dare they let their bitter enemy
closer?
The war is won, but the conflict is far from over. While
the Taint can no longer warp the minds of allies, their numbers are
still legion, and many follow a new, if much less powerful leader to
continue their fight against the Sekkain forces. Meanwhile, civil war
looms on the horizon and a call for rights raises up from the voices of
the ex-tainted while bandits and thieves, taking advantage of the
confusion, score and pillage the western country. As well, relations
with the Qih-nzak, unimproved despite their mutual victory, grow more
heated with every passing day..
What will you do? Will you help
rebuild a torn land and seek good in the dark hearted? Or will you rip
the whole of the continent from end to end in order to glean a name for
yourself in history?
Welcome, then, to Sekkai Fractures.