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| Takeda, Strafe [Jutsu List] | |
| Author | Message |
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Strafe Jounin (S-Rank)
Posts : 368
| Subject: Takeda, Strafe [Jutsu List] Wed Feb 06, 2013 11:40 pm | |
| Name: Generic Sealing Technique Canon/Custom: Canon Rank: D-S Type: Supplementary Element: / Range: Touch Specialty: Fuuinjutsu Duration: / Cooldown: 3-8 posts, depending on rank Description: This technique is a standard ninja skill which allows a ninja to summon an assortment of items that have been stored using fūinjutsu. Scrolls are the most common choice for item storage. When needed, the owner will activate the seals releasing their item or weapon of choice. Scrolls can also be used as ammunition for other weapons or have other seals inside of them, which expand the number of potential tricks a shinobi can use. Any ninja with a chakra specialty (Ninjutsu, Genjutsu, etc) is able to use the D-rank seal/unseal of this jutsu; in order to use items such as Portible Water Scroll and the like. C-rank seal/unseal and above is locked to Fuuinjutsu users.
Name: Chakra Strings Canon/Custom: Canon Rank: D Type: Supplementary Element: N/A Range: Within eyesight Specialty: Puppeteer Duration: -5 chakra per post Cooldown: / Description: Chakra Threads is a technique that is usually used by puppet users to allow them to control their puppets in battle. Since these strings are constructs made from very concentrated chakra, they can be seen by people who are the same or a higher rank besides the user. This technique is limited to one string per finger for normal humans. Chakra strings can only be use on humans if it is voluntary. And the strings can only be cut by chakra blades that are charged.
Name: Doton: Doryu Taiga [Earth Release: Earth Flow River] Canon/Custom: Canon Rank: D Type: Offensive/Supplementary Element: Doton Range: Short (0-5m) Speciality: Ninjutsu Duration: Instant, mud lasts two turns. Cooldown: Three turns Hand Seals: Tiger Description: The user forms the related hand seal, turning the ground beneath the target's feet into a massive river of mud that throws them off balance and drags them away from the user. This costs 10 chakra.
Name: Futon: Ryuusui [Wind Style : Stream] Canon/Custom: Canon Rank: D Type: Supplementary Element: Fuuton Range: 5 meters Specialty: Ninjutsu Duration: / Cooldown: 2 posts Description: A useful jutsu for manoeuvring mid-air, this technique is nothing more then a somewhat powerful, concentrated burst of wind from the user's mouth. Most commonly used to change direction quickly mid-air; this jutsu can be used to push the user away from a solid surface, slow the body in a fall/slide, or create a small cloud of dust or debris.
Name: Doton: Moguragakure no Jutsu [Earth Release: Hiding Like a Mole Technique] Canon/Custom: Canon Rank: C Type: supplementary Element: Doton Range: Short (0-5m) Speciality: Ninjutsu Duration: Until the user deactivates it Cooldown: Four turns Hand Seals: Boar Description: This technique changes earth into fine sand by channelling chakra into it, allowing the user to dig through it like a mole. This effect goes around the body (not just the hands), making it just large enough for a person to move through. The user can pinpoint where their opponent is, despite being underground, by sensing the magnetic forces. They can also sense what is happening on the surface and use that information to launch a surprise attack on the enemy. One can also hide deep in the ground, escaping to a depth where the enemy can't reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth. It costs 10 chakra on activation and 5 chakra per turn afterwards.
Name: Futon: Kazejuugan [Wind release: Air bullets] Canon/Custom: Canon Rank: C Type: Offensive Element: Wind Range: Short(0-5m), Mid(5-15m), Long(15m+) Speciality: Ninjutsu Duration: / Cooldown: 4 posts Description: The user holds out their hand, palm flat and facing upward, where they condense their chakra into several pressurised spheres of wind that the user spits out in rapid succession towards the opponent. These air bullets are transparent spheres, and are roughly 4 inches in diameter. When fired, they travel at roughly 50mph. The user can spawn up to six of these bullets at a time before cooldown is enforced. Direct impact by one of these spheres will knock the victim back several feet, tear through any clothing it hits and leaving behind 1/2in gashes over a 6in radius. If a bullet grazes the target, it can leave small lacerations on any exposed flesh it comes near.
Name: Doton Kage Bunshin [Earth Release: Shadow Clone] Canon/Custom: Canon Rank: B Type: Supplementary Element: Earth Range: 60 meters from the user Speciality: Ninjutsu Duration: Until the final clone is broken, dispersed, or runs out of chakra Cooldown: 7 posts from when the final clone vanishes Description: This technique creates a shadow clone made of mud of the user. Since its made of mud, it can continue to reform and mould itself back to its original shape. Because of this ability, these clones can be difficult to destroy; although if hit with a fire jutsu of B-rank or higher, the mud will dry out and crumble away. After reverting to mud, it can hold an opponent in place until broken; however while being used in this way, the clone is unable to reform damaged caused to it.
Name: Doton: Doryuu Heki no Jutsu [Earth Style wall] Canon/Custom: Canon Rank: B Type: Defensive Element: Doton Range: Close (0-5m) Speciality: Ninjutsu Duration: Instant Cooldown: Four turns Hand Seals: Tiger, Rabbit, Boar, Dog Description: The user creates a solid wall of earth as a form of defence. Chakra is either converted to earth within the body and then spat out to form the wall, or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, it's strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. Powerful enough users can create massive walls. The wall can have different designs based on who’s creating it. Kakashi's wall for example, has the face of multiple dogs on it's side.
Name: Earth Release Barrier: Earth Prison of Magnificent Nothingness (Doton Kekkai: Dorō Dōmu - 土遁結界・土牢堂無) Canon/Custom: Canon Rank: B Type: Offensive || Supplementary Element: Doton Range: 20 meters Specialty: Ninjutsu Duration: -20 chakra per Post Cooldown: Duration + 6 Description: his technique traps the victims inside a self-repairing dome of earth which is almost instantaneously able to reform. Chakra is not evenly distributed throughout the dome. Near the back, relative to the user, the chakra is much weaker, making the dome weaker in that spot.
Name: Futon: Fujin no Jutsu [Wind Release: Dust Cloud Technique] Canon/Custom: Canon Rank: B Type: Offensive Element: Wind Range: 10 meters Speciality: Ninjutsu Duration: -15 chakra per post Cooldown: Five turns Description: The user charges chakra around their body, creating a rising stream of high-velocity wind that picks up all loose dirt and particulate matter to create a blinding dust cloud. Inside the cloud the air moves like the center of a typhoon; raging from all direction and turning the particules in the air into a giant sandpaper blast. Between the abrading dusts and high pressure winds, nearly anything caught within the cloud but the user is torn to shreads.
Name: Futon: Kaze no Yaiba [Wind Release: Blade of wind] Canon/Custom: Canon Rank: A Type: Offensive Element: Wind Range: 2 meters Speciality: Ninjutsu Duration: -20 chakra per post Cooldown: Duration + 5 Description: The user gestures with their index and middle fingers, channelling a large amount of chakra through them that forms an invisible blade of wind the user can manipulate in a short range around themselves. This blade is incredibly sharp, able to easily tear through everything in it's path. This blade, while having a very limited range is incredibly fast, combining that with the fact that it is invisible makes it hard to avoid.
Name: Wind Style: Storm of Dancing Wind Canon/Custom: Custom Rank: A Type: Offensive Element: Fuuton Range: Up to 40 meters Specialty: Ninjutsu Duration: 2 post Cooldown: Once per thread Description: A jutsu only known to Strafe. After forming the Bird sign, Strafe is able to control the air around him into gusts of wind. By thrusting his hands, he commands summons each burst. If his hands are incapable of moving, this jutsu cannot be used. This jutsu is unique in the fact that it has no cutting capabilites, but uses the brute force of wind to pound it's opponents. The user is allowed to use three bursts of wind per post. The wind is travels at hurricane level speeds, making it extremely hard to dodge. Winds are capable of knocking out or even killing opponents. This jutsu is hard to control, therefore if Strafe doesn't have full concentration, the jutsu will fail.
Name: Futon: Shinkugyoku [Wind Release: Vacuum Sphere] Canon/Custom: Canon Rank: A Type: Offensive Element: Wind Range: 15 meters Specialty: Ninjutsu Duration: / Cooldown: 5 posts Description: The user takes a deep breath and then exhales up to 6 blasts of wind chakra in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function; up to 4in deep. The closer the enemy to the user, the higher the chance of full penetration; with someone within 3 meters being the most susceptible to this effect. Baring a strong enough body armour, a hit could prove fatal if taken near (Within 2 inches) of a vital organ or major artery.
Name: Futon: Shinku Taigyoku [Wind Release: Vacuum Great Sphere] Canon/Custom: Canon Rank: S Type: Offensive Element: Wind Range: 20 meters Speciality: Ninjutsu Duration: / Cooldown: 10 posts Description: A stronger version of Futon: Shinkugyoku [Wind Release: Vacuum Sphere], the user instead compresses the entirety of an inhaled breath into a single, massive sphere of chakra. This heavily compressed sphere is full of thousands of individual sections of razor sharp air tumbling over each other. The user can then fire it at a target, causing it to rapidly rocket towards the target, tearing through anything it hits with an impressive combination of cutting power and knock back force. The impact is more than enough to kill a man, as being devoured by the sphere would carve someone into thousands of tiny chunks. 5in gashes are common, and this ball of wind can easily cut through a ninja of B-rank or lower, and the body of the target can be thrown back a maximum of 20 feet. |
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