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| Black-Hand, Spook [Jutsu List] | |
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Spook Jounin (S-Rank)
Posts : 374
| Subject: Black-Hand, Spook [Jutsu List] Fri Feb 08, 2013 11:32 pm | |
| - Taijutsu:
Name: Chin Checker Canon/Custom: Custom Rank: D Type: Offensive Element: - Range: Close Specialty: Taijutsu Duration: 1 post Cooldown: 3 Posts Description: This technique uses the entire body as a spring, by amassing power through taking a posture where the back of the body falls down. With this powerful taijutsu, the user kicks just above the head. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the air in a dazed state. Name: Sweep The Leg Canon/Custom: Custom Rank: D Type: Offensive Element: - Range: Close to Mid Specialty: Taijutsu Duration: 1 post Cooldown: 3 Posts Description: The attack is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body. Name: Force Palms Canon/Custom: Custom Rank: C Type: Offensive Element: - Range: Close Specialty: Taijutsu Duration: 1 post Cooldown: 3 posts Description: The arms are both thrust at the enemy at the same time, aimed at the chest or face. Both open palms are cupped together vertically. A successful hit leaves the target stunned for 1 post; targets the same rank and lower suffer more damage such as broken bones and internal injuries. Name: The Violent Heel Canon/Custom: Custom Rank: C Type: Offensive Element: - Range: Close - Mid Specialty: Taijutsu Duration: 1 post Cooldown: 3 posts Description: A leaping roundhouse kick. Right handed users jump while spinning to the left and extending the right leg, intending to attack the opponent by smashing the heel of the right foot into the head or chest area. The Violent Heel can be performed standing still or while running. Victims hit with The Violent Heel are stunned for 1 post. Name:"You're Too Close" Canon/Custom: Custom Rank: B Type: Offensive Element: - Range: Close Specialty: Taijutsu Duration: 1 post Cooldown: 4 posts Description: The user starts with a powerful punch to either the solar plexus, the stomach or the groin, then delivers a 3-punch combo to the mid-section and finishes with a powerful punch on the enemy's chin; sending them flying upward. Victims same rank and lower hit with "You're too close" are stunned for 2 posts, and have a 25% chance of being knocked unconscious. Example Name: Screwdriver Powerbomb Canon/Custom: Custom Rank: B Type: Offensive Element: - Range: Close Specialty: Taijutsu Duration: - 1 post Cooldown: - 3 posts Description: This move can only be executed should the enemy be hit with Chin Checker, or another move that launches the opponent airborne. A violent and potentially deadly maneuver in which the user leaps into the air after the target upside down, latching onto the target by grabbing the ankles and positioning their feet beneath the target's armpits. From this point the user drives the target into the ground head first, usually after flipping several times while airborne to build momentum. A successful powerbomb usually results in severe head trauma and death (After 3 posts of injuries going unchecked). Name: Mossberg 500 Kick Canon/Custom: Custom Rank: A Type: Offensive Element: - Range: Mid Specialty: Taijutsu Duration: 1 post Cooldown: 5 posts Description: The user pushes himself forward rapidly, thrusting all of their weight into a hard kick toward the chest or head area. A successful unprotected chest blow will send the target backwards and knock the wind from the lungs, stunning the target for 3 posts. An unprotected head shot will cause a brain hemorrhage, which is a type of stroke. It's caused by an artery in the brain bursting and causing localized bleeding in the surrounding tissues. This bleeding kills brain cells. Injury is the most common cause of bleeding in the brain for those younger than age 50. Death is assured if no medical attention is received after 3 posts. The Mossberg 500 Kick will destroy armor it's rank and lower. Example Name: Drunken Fist Canon/Custom: Canon Rank: A Type: Offensive and Defensive Element: - Range: Close Specialty: Taijutsu Duration: 5 posts, or until knocked out of the state Cooldown: 10 posts Description: Drunken Fist is a unique style of combat that can not be learned, taught, nor refined through training and practice. Drunken Fist fighters are not simply drunk: they become human powerhouses who'll strike unpredictably with an explosive fury and without any second thoughts about their actions. Once drunk, the user will lose their ability to know friend from foe and attack whomever is in their vicinity. For 5 posts after drinking an alcoholic substance, the user gains +1 to Taijutsu and an increase in strength, speed and durability by 30%. However, taking a hard enough blow, or the sight of blood will cause the user to sober up, even if this occurs right after the turn used to consume alcohol, and the user still has to suffer a 10 post cooldown in "Hangover Mode." In this state, users suffer -1 to Taijutsu and a 60% decrease in strength, speed and durability. Name: Shun Goku Satsu ("Instant Hell Murder") also called the "Raging Demon" Canon/Custom: Custom Rank: S Type: Offensive Element: - Range: Close (3 ft.) Specialty: Taijutsu Duration: 2 posts Cooldown: Can only be used once per thread Description: A forbidden Taijutsu technique. The user must first prepare the muscles in their entire body, (Post 1) but in the process they cannot move or make any other actions, leaving them vulnerable. If attacked while preparing the muscles, the user will be knocked out of the preparatory state and must start again. The actual attack (Post 2) sends the user sliding in close range to their opponent to momentarily enter a frenzied state, (Aka Battle Trance) delivering rapid blows equivalent to upwards of 30 A Ranked attacks at point blank range in a very short instant, potentially killing them (If no S-Ranked medical techniques are applied within 3 posts). After execution, the user cannot move for 2 posts. Raging Demon can only be performed while under the Battle Trance. Name: Swift Release: Movement Canon/Custom: Canon Rank: SS Type: Supplementary Element: / Range: Self Specialty: Taijutsu OR Kenjutsu OR Weapons Tech OR Kyujutsu Duration: 70 Chakra to start, 35 Chakra Duration Cooldown: Duration +5 Description: This is essentially an advanced jutsu that can be used to move at virtually instantaneous speed, granting the user an advantage over opponents with more strength than speed, such as users of Chakra Enhanced Strength. This nature therefore renders the user invulnerable against most Taijutsu. This jutsu boosts the max movement speed of the user by 60 MPH, it cannot however be stacked with other speed based jutsu, and will cancel out any speed based jutsu already in effect. The user spends 70 chakra to start this jutsu and pays 35 chakra for each post of duration. The user will feel no ill effects to using the jutsu, nor stuns. This jutsu cannot be stacked with Swift Release: Attack. This jutsu cannot be learned except by a teacher, and only once the student has reached at least A rank.
- Kenjutsu:
Name: Absolute Inscription Canon/Custom: Canon Rank: D Type: Offensive Element: - Range: Close Specialty: Kenjutsu Duration: - 1 post Cooldown: - 3 posts Description: The user quickly draws his or her sword, slashing everything around them rapidly. The wounds caused by this attack are small and superficial, though the user can slash the same person up to seven times. Name: Hidden Slash Canon/Custom: Custom Rank: A Type: Offensive Element: - Range: Close - Mid Specialty: Kenjutsu Duration: 1 post Cooldown: 3 posts Description: The move is a nearly blinding (Hence the "Hidden") and very accurate draw, slash, and sheathe of the sword. The attack can be aimed at any specific point of the body, usually somewhere sensitive, crippling or fatal such as the jugular vein of the neck, joints along the arms, legs, or the eyes. The slash will paralyze whatever unprotected body part it hits; (same rank and lower) if aimed at the eyes the victim will become blind; if aimed at an artery the victim will bleed out and die (after 3 posts) if not treated. Hidden Slash will destroy armor it's rank and lower. The move can be executed while standing still, running, or airborne. Name: Perfect Slash Canon/Custom: Custom Rank: A Type: Offensive Element: - Range: Close - Mid Specialty: Kenjutsu Duration: 1 posts Cooldown: 5 posts Description: The user executes a hard 2 handed slash, horizontally, (---) vertically ( | ) or diagonally. ( / ) The attack allows it's user to be able to slice through materials as hard as steel; through flesh and bone like butter. A skilled practitioner of Kenjutsu can utilize Perfect Slash to decapitate his foe, (of the same rank and lower) and accurately cut off arms, legs, and joints. Perfect Slash can be executed standing still, while running or airborne. Name: Flash Canon/Custom: Canon Rank: A Type: Offensive Element: None Range: 50 meters Specialty: Kenjutsu, Ninjutsu Duration: 1 post Cooldown: 2 posts Description: A swift ranged attack where the user swings their sword at a target after coating it in chakra, releasing a sharp crescent of chakra in the arc that the blade was swung. Name:Cloud-Style Flame Beheading Canon/Custom: Canon Rank: A Type: Defensive, Offensive Element: Fire Range: 3 meters Specialty: Kenjutsu, Ninjutsu Duration: 2 posts Cooldown: 4 posts Description: The user first imbues their blade with fire, before slashing in the direction of the desired enemy, resulting in the creation of large arcs of intense flame that follow the trajectory of the previous swing. This can be used to create a wall of flames either in a straight line or in a circle around the user, and anyone passing through it suffers 3rd degree burns over all parts of their body that touch the wall. Name: Dance of the Crescent Moon (三日月のMikazuki no Mai ) Canon/Custom: Canon Rank: A Type: Offensive Element: - Range: Close Specialty: Weapons Tech/Kenjutsu, Shadow Clone Technique Duration: 2 post Cooldown: 5 posts Description: The user creates two shadow clones before proceeding to assault the enemy, with the clones attacking from the left and right and the user attacking from above. The assault occurs on three fronts simultaneously; it is almost impossible to catch the opponent flat-footed. Furthermore, the mighty sword strikes are so severe that receiving a blow from just even one among the three will inevitably result in a fatal wound. (Death if no S-Ranked Medical techniques are applied within 3 posts.) When performed with kunai, it is shown that getting hit by all three attackers of the technique results in a blow powerful enough to send the opponent flying through several buildings. The style and magnificence of how the user and their shadow clones leap and swing their swords at the opponent's upper body creates an orbital pattern, the elegance of which is reminiscent to the shape of a crescent moon, hence the technique's name. The same rules when creating shadow clones and even chakra division apply. Name: Iai Beheading Canon/Custom: Canon Rank: S Type: Offensive Element: None Range: 1 meter Specialty: Kenjutsu Duration: 1 post Cooldown: 5 posts Description: Adhering to the principles of Iaido, the user performs a quick and powerful slash with their sword in order to cut the intended target, before immediately re-sheathing the blade afterwards. This attack can easily decapitate a target, ignoring defenses A rank and below in the process. Will cut through an S-ranked defense, but do little or nothing else.
- Ninjutsu:
Name: Body Replacement Technique (Substitution Jutsu) Canon/Custom: Canon Rank: D Type: Supplementary Element: - Range: All ranges Specialty: Ninjutsu Duration: 1 post Cooldown: 5 posts Description: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations. Body Replacement costs 10 Chakra. Name: Body Flicker Technique Canon/Custom: Canon Rank: D Type: Supplementary Element: - Range: Mid, Long Specialty: Ninjutsu Duration: 1 post Cooldown: 5 posts Description: The Body Flicker Technique is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily vitalize the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination. The different hidden villages have variations of the Body Flicker Technique, all of which involve some extra element aside from the movement itself. The extra element is usually some sort of substance used to distract the opponent, such as leaves, water, clouds, mist, or sand. There has been some confusion in some translations between this and space–time ninjutsu, but these are indeed different techniques, as this technique isn't teleportation, just an extremely swift movement. The Body Flicker Technique can only be used to enter or exit a thread, it cannot be used in combat. The Body Flicker Technique costs 10 Chakra to use. Name: Shadow Clone Technique Canon/Custom: Canon Rank: B Type: Supplementary Element: - Range: - Specialty: - Duration: Until the clone is destroyed, dispersed, or runs out of chakra Cooldown: Three posts after the last clone is destroyed. Description: Similar to the Clone Technique, this technique creates clones of the user. However, these clones are actual copies, not illusions. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing techniques on their own and can even bleed, but will usually disperse after one or two solid blows. They can also disperse on their own. The clones will be created in roughly the same condition as the original. Shadow clones can't be distinguished from the actual person even by the Byakugan because the clones have the exact same amount of chakra and aren't made from any other substance. Because of the manner in which the clones are created, the user must divide their chakra among the clones, potentially using up all their chakra fairly quickly if the user is low on chakra or makes too many clones. A characteristic that is unique to the Shadow Clone Technique is that any experience the clones gain during their existence is transferred to the user once they are dispersed. This makes the technique ideal for spying, since the user can simply send a clone to spy on a target, then have the clone disperse itself without returning to pass the information back to the user. (When making a Shadow Clone the user must spend 20 of their chakra per clone, however they may if they so choose give their clone more chakra. Example: If you want your clone to have 50 chakra then you must spend 20 chakra to make the clone and an additional 30 on top of that for the extra 30 chakra. Each clone otherwise will have 20 chakra unless given more - when the chakra is used up the clone will disappear.) Name: Clone Great Explosion Canon/Custom: Canon Rank: A Type: Offensive Element: - Range: Close Specialty: Ninjutsu, Shadow Clone Technique Duration: Until the clones are destroyed or explode Cooldown: 5 posts after the last clone explodes Description: This technique is used to create a shadow clone that can be detonated. The clone looks like a normal shadow clone, which allows the user to get it close to the target without them expecting anything besides a normal attack, or the target might even close in willingly to try to attack the clone. Using multiple tricks and diversionary tactics to disguise the nature of the clone can make this technique more likely to be effective. An exploding clone can detonate with the force that will totally obliterate your average house. A victim (of the same rank and lower) caught in a close range explosion will suffer serious 2nd degree burns, lacerations, possible loss of limbs; 3 or more clones detonating within close proximity of the target results in death (If serious medical attention is not applied after 3 posts.) It costs 25 extra chakra in addition to the 20 Chakra to create an exploding clone. (55 Chakra) An exploding clone can behave in the same manner as a Shadow Clone, with the exception that at any time the clone can sacrifice it's own Chakra reserve to detonate.
- Fuuton:
Name: Wind Style: Devastation (Fūton: Daitoppa) Canon/Custom: Canon Rank: C Type: Offensive, Defensive Element: Wind, Fire Range: Mid - Far (10 - 15 feet) Specialty: Ninjutsu Duration: Until canceled Cooldown: 5 posts Description: This is a relatively simple technique that creates a sudden gust of wind, but its scale varies greatly depending on the user. If used by a superior Shinobi, it has enough destructive power to knock down a large tree. The wind from the squall can blow away opponents it's rank and lower in the user's line of sight. The Technique can also be combined with other Jutsu such as Fire (On the second turn) to raise attack power, (+1 to Fire since Wind amplifies Fire) and weapons such as Shuriken and Kunai, raising their slashing and gouging potential dramatically. Devastation can be used standing still, running or while airborne. If fired at the ground, Devastation can also be used to boost it's user into the air to a height of about 15 feet. Skilled users can also use Devastation to slow a fall from a great height. Devastation costs 15 chakra to activate, and 5 to maintain each turn. If combined with Fire Release, the cost to maintain the Jutsu after activation raises to 10. Name: Wind Release: Godly Wind from the Mountains (Fūton: Kami Oroshi) Canon/Custom: Custom Rank: S Type: Offensive, Supplementary Element: Wind Range: Mid - Far (25 - 30 ft) Specialty: Ninjutsu Duration: 3 posts (can be canceled between posts) Cooldown: 6 posts Description: A super version of Devastation, this technique creates a vortex wind to blast at a target at 400 mph from the palms of the hands (Think Kamehameha.) Godly Wind from the Mountains has enough destructive power to easily sweep a well-constructed house from it's foundation, and uproot even the oldest and most ancient of trees. Victims S-Rank and lower will be violently blown off of their feet and left to the mercy of nature. Those lower than S-Rank will suffer razor sharp winds that can shatter armor, cause deep cuts, gouges and slashes all over the body, (making it easy to bleed out if left unchecked) pressure damage from the extreme wind speed, able to crush bone, (for example, a victim pinned against something solidly anchored to the ground can risk being crushed to death) and also risk suffocation as well as lung damage, as breathing while engulfed in such wind speeds will prove difficult. This attack can be combined with items, projectiles in the environment, and weapons such as Shuriken or Kunai to make the attack more dangerous, raising their slash and kill potential exponentially. Combining this attack with Fire will also raise attack power to dramatic levels. Godly Wind from the Mountains can be used standing still, while running, or in mid-air. It can be used to boost it's user into the air to a height of 30 feet, and slow falls from great heights. It costs 30 Chakra to activate, and 10 Chakra to maintain each turn after activation.
- Raiton:
Name: Lightning Release: Shadow Clone Canon/Custom: Canon Rank: B Type: Offensive, Supplementary Element: Lightning Range: 60 meters max Specialty: Ninujutsu Duration:Until the clone is destroyed, dispersed, or runs out of chakra Cooldown: 7 posts after the last clone is destroyed Description: This technique allows the user to make a shadow clone infused with lightning. Because it is a shadow clone, it is able to perform techniques and interact with the environment due to it having physical substance; and also evenly distributes the user's chakra to each clone. If the clone is injured, it will revert to its natural lightning-state, at the same time discharging the equivalent of a C-ranked shock. A maximum of 5 may be created at any given time. This Jutsu costs 20 chakra to activate, along with evenly dividing chakra among however many created clones. Name: Thunder Canon/Custom: Custom Rank: S Type: Offensive Element: Lightning Range: Long Range Specialty: Ninjutsu Duration: 3 posts Cooldown: 6 posts Description: This attack can only be used outside. It involves drawing natural lightning directly from thunder clouds to supplement the power of the strike and controlling it with Chakra. Unlike most techniques, which are based on the user's Chakra, this one uses natural lightning, which reaches the ground in 1/1000th of a second. However, the preparation time required also decreases the technique's efficiency, and also leaves the user vulnerable. If there are no active thunder clouds, the user must create them by using powerful fire techniques to produce the necessary storm conditions. Once a lightning source has been acquired, shaping and guiding the lightning to the target requires very little Chakra. In addition, usage seems to disperse the thunder clouds as the sky clears up of clouds after use. The technique can completely obliterate an area roughly the diameter of about 5 city blocks. The user can cause lightning to shower over the area like rain, causing paralysis, seisures, cardiac arrest and serious 2nd degree burns to whomever caught within the downpour, (same rank and lower) or the lightning can be concentrated into one massive bolt. If aimed at another person, the concentrated bolt can send a victim flying the length of about 3 city blocks, potentially remove limbs and leave large gaping wounds about the size of a basketball (Ensuring death if no medical attention is applied after 3 posts.) Skilled users can aim the bolt at a victim's head to cause decapitation. Thunder costs 30 Chakra to use. Post # 1: The user must locate a system of thunder clouds, or create them using a powerful Fire Technique. Post # 2: The user must manipulate the thunder clouds with Chakra to prepare the attack. Post # 3: The user casts the Thunder technique to accurately strike the designated target. The thunder clouds disperse after use and must be re-created in order for this attack to be used again. Name: Lightning Release Armour (雷遁の鎧 Raiton no Yoroi) Canon/Custom: Canon Rank: S Type: Defensive, Supplementary Element: Raiton Range: Self Specialty: Raiton, Taijutsu Duration: Until cancelled Cooldown: 3 Posts Description: This armour, combined with taijutsu, allows the user to utilise nintaijutsu. The user wraps their body in a layer of lightning chakra that, instead of being used offensively, is used to electrically stimulate the user's nervous system. The technique speeds up neural synapses to react faster, and to push physical prowess to the absolute limit, allowing for tremendous raw speed. (This jutsu boosts the max movement speed of the user by 60 MPH, it cannot however be stacked with other speed based jutsu, and will cancel out any speed based jutsu already in effect.) When using the armour at full power, it causes the tips of the user's hair to spike up and their reflexes are said to be comparable to those of Konoha's Yellow Flash, making it difficult even for the Sharingan to keep up with them. The armour also increases the user's defenses, drastically reducing - if not completely negating - damage from incoming attacks A-Rank and lower. Lightning Release Armor does absolutley nothing to guard against attacks composed of Wind. A strong enough Wind technique is said to be able to knock a user out of the Armour after a direct hit. Lightning Release Armour costs 30 Chakra to activate and 10 to maintain each turn afterwards.
- Katon:
Name: Fire Release: Great Fireball Technique Canon/Custom: Canon Rank: C Type: Ninjutsu Element: Fire Range: 1-30 meters Specialty: Ninjutsu Duration: 1 post Cooldown: 3 posts Description: technique where chakra kneaded inside the body is converted into fire and expelled from the mouth either as a massive orb of roaring flame or as a continuous flame-thrower. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface. Name: Fire Release: Ash Pile Burning Canon/Custom: Canon Rank: B Type: Offensive Element: Fire Range: 30 meters Specialty: Ninjutsu Duration: 2 posts, one to lay to ash, the next to detonate Cooldown: 4 posts Description: The user spews a stream of chakra infused gun-powder from their mouth, which surrounds the region. As the gunpowder is composed entirely of ash, it stays in the air around the victim like a cloud, which can be used like a smokescreen. After surrounding the enemy with the ash, the user can ignite it with a flint placed on their teeth beforehand to create a spark or another ignition source, resulting in a violent explosion, burning the enemy. However, this technique requires keen senses to read the air currents, the insight to read the movements of the enemy, the tactical experience to not also enfold one's allies in the flames, and careful attention for the timing of the ignition.This jutsu can be easily stopped in the first post by any futon jutsu and the ash dissipates if not ignited after the first post. Affected targets suffer 2nd degree burns all over their body. Name: Fire Release: Great Dragon Fire Technique (Katon: Gōryūka no Jutsu) Canon/Custom: Canon Rank: B Type: Offensive Element: Katon Range: All ranges Specialty: Ninjutsu Duration: 3 posts Cooldown: 6 posts Description: The user compresses a large amount of Chakra built up inside their body and changes it into a dragon head-shaped fireball. The user then skilfully manipulates that great fire, and attacks their opponent. Even outside of the attack range, its power and reliability are stressed. The flames have a high temperature, as they can create an upward movement of air currents which in turn can give rise to thunder clouds. A master of this technique can fire off several flames in succession and anyone caught in the technique could potentially be reduced to ashes. 20 Chakra to use.
- Explosion Release:
Name: Explosion Release: Exploding Palm Canon/Custom: Canon Rank: D Type: Offensive, Defensive Element: Explosion Release Range: Close Specialty: Ninjutsu, Taijutsu Duration: 1 Post Cooldown: 2 Posts Description: The user creates a small explosion in their palm. If properly timed and angled, it can be used to send thrown kunai back at the enemy. This jutsu otherwise does no more harm than an explosive tag would.
Name: Explosive Weapons Technique Canon/Custom: Custom Rank: B Type: Offensive Element: Explosion Release Range: All Specialty: Ninjutsu Duration: 1 Post Cooldown: 2 Posts Description: By applying Explosion Release chakra through a number of projectile weapons the user throws them at the intended target, exploding when it comes into contact or remotely from a distance.
Name: Sky Rocketing Kicks Canon/Custom: Custom Rank: B Type: Offensive Element: Explosion Release Range: Short Specialty: Taijutsu, Ninjutsu Duration: 1-3 Posts Cooldown: 2-6 Posts Description: This technique focuses explosive chakra into ones kicks, that equal to a B rank explosion. The user's feet remain coated in orangish red colored chakra so long as this jutsu is in use.
Name: Sky Rocketing Punch Canon/Custom: Custom Rank: B Type: Offensive Element: Explosion Release Range: Short Specialty: Taijutsu, Ninjutsu Duration: 1-3 Posts Cooldown: 2-6 Posts Description: This technique focuses explosive chakra into ones punches, that equal to a B rank explosion. The user's hands remain coated in orangish red colored chakra so long as this jutsu is in use.
Name: Explosion Release: Landmine Fist Canon/Custom: Canon Rank: A Type: Offensive Element: Explosion Release Range: Close Specialty: Ninjutsu, Taijutsu Duration: 1 Post Cooldown: 2 Posts Description: After establishing direct contact with their opponent through a simple punch, the user utilizes Explosion Release to subsequently generate an enormous explosion from the initial point of physical contact. This explosion is powerful enough to completely obliterate an opponent far larger than the user. Due to the directionality of the blast, the user minimizes any potential repercussions, such as being struck by resultant debris and even recoil appears to be completely negated. The user is able to use the technique on the ground to create a shockwave of upturned earth and debris to throw the enemy off balance. When used like this, the explosion is orange coloured instead of red.
Name: Liquid Death Charge Canon/Custom: Custom Rank: A Type: Supplementary, Offensive Element: Fire, Explosion Release Range: Short Specialty: Ninjutsu Duration: 1-5 Posts Cooldown: 2-10 Posts Description: The user suspends their opponent in liquid fire while coating the opponents body in a very thin layer of protective chakra; this ensures that so long as the opponent remains still they do not suffer the burning effects that would otherwise apply; working much like the Water Prison Technique. The user is capable of using this technique to either trap their opponent or transport them, and also has the option of blowing the liquid sphere of fire up.
Name: Explosion Release: Raining Bombardment Canon/Custom: Custom Rank: A Type: Offensive Element: Explosion Release Range: All Specialty: Ninjutsu Duration: 1 Post Cooldown: 2 Posts Description: The user creates a ball of orange chakra, which is then launched into the sky. After it reaches a certain height (depending on how high the user wants it), the user detonates it causing it to break apart into small bombs (10 in total) with a high explosive power. When they reach the ground they cause powerful, countless explosions that are capable of wiping out large areas, or groups of people.
Name: Explosive Release: Blitz Crash Canon/Custom: Custom Rank: A Type: Offensive Element: Explosion Release Range: Short Specialty: Ninjutsu Duration: 1-3 Posts Cooldown: 2-6 Posts Description: The user glows red and then dashes directly at the opponent with a trail of explosive columns erupting from the ground ahead, behind, or both at the same time of him/her. If the user changes directions the columns do as well, making this jutsu incredibly dangerous when chasing after someone, so long as the user is capable of tracking their opponent.
- The 8 Gates:
The Eight Gates are eight specific points along the chakra circulatory system that limit the overall flow of chakra within a ninja's body. Although the gates make the ninja weaker in battle, they limit the body's functions to keep it from expiring too soon. Ninja that have learned to open these gates can surpass their own physical limits at the cost of various levels of damage to their own bodies. Each additional gate grants the user new levels of strength with additional injuries; by opening all eight gates the user will become nearly unbeatable in battle, but their body will be so damaged in the process that they will die afterwards.
Name: The Gate of Opening (Gate 1) Canon/Custom: Canon Rank: A (C for Taijutsu specialists) Type: Offensive Element: - Range: - Specialty: - Duration: 5 posts Cooldown: 10 posts Description: This gate removes the restraints of the brain on the muscles so 100% of their strength can be used whereas normally, a person can only use 20% of their muscles' strength to keep them from disintegrating. Unlocking this gate allows the user to use the Front Lotus. For 5 posts the user gains a 25% increase in strength and speed, with the drawback of a 10 post cooldown with a 25% decrease.
Name: The Gate of Healing (Gate 2) Canon/Custom: Canon Rank: A (B for Taijutsu specialists) Type: Offensive Element: - Range: - Specialty: - Duration: 5 posts Cooldown: 10 posts Description: Forcibly increases one's physical strength and temporarily re-energises the body. For 5 posts the user gains a 30% increase in strength and speed, with the drawback of a 10 post cooldown with a 30% decrease.
Name: The Gate of Life (Gate 3) Canon/Custom: Canon Rank: B Type: Offensive Element: - Range: - Specialty: Taijutsu Duration: 5 posts Cooldown: 10 posts Description: Releases the limit on the nervous system allowing information to travel at a much faster rate. A side effect is that the user's skin turns red, and the eyes become completley white. Unlocking this gate allows the user to use the Reverse Lotus. For 5 posts the user gains a 35% increase in strength and speed, with the drawback of a 10 post cooldown with a 35% decrease. Opening gate 3 gives +1 to Taijutsu.
Name: The Gate of Pain (Gate 4) Canon/Custom: Canon Rank: B Type: Offensive Element: - Range: - Specialty: Taijutsu Duration: 5 posts Cooldown: 10 posts Description: Increases the user's speed and power. May cause muscle tissue to tear on use. For 5 posts the user gains a 40% increase in strength and speed, with the drawback of a 10 post cooldown with a 40% decrease.
Name: The Gate of Limit (Gate 5) Canon/Custom: Canon Rank: A Type: Offensive Element: - Range: - Specialty: Taijutsu Duration: 5 posts Cooldown: 10 posts Description: Further increases the user's speed and power. For 5 posts the user gains a 50% increase in strength and speed, with the drawback of a 10 post cooldown with a 50% decrease. Opening gate 5 gives an additional +1 to Taijutsu.
Name: The Gate of View (Gate 6) Canon/Custom: Canon Rank: A Type: Offensive Element: - Range: - Specialty: Taijutsu (Admin Permission Only) Duration: 5 posts Cooldown: 10 posts Description: Further increases the user's speed and power. Allows the user to perform the Morning Peacock. Opening of this gate releases such enormous amounts of chakra that it can cause nearby water bodies to form a vortex around the user. For 5 posts the user gains a 60% increase in strength and speed, with the drawback of a 10 post cooldown with a 60% decrease.
Name: The Gate of Wonder (Gate 7) Canon/Custom: Canon Rank: S Type: Offensive Element: - Range: - Specialty: - Taijutsu, Chakra Flow (Admin Permission Only) Duration: 5 posts Cooldown: 10 posts Description: Further increases the user's speed and power. Those who open this gate will pour glowing green sweat from every inch of their body, which immediately evaporates from their own heat energy, creating an aura which people would mistake as a chakra coating. Unfortunately, the side effects of opening the gate are that the user's muscle fibres are ripped to shreds, causing intense pain if anything or anyone touches them. Opening this gate allows the user to perform the Daytime Tiger. For 5 posts the user gains a 75% increase in strength and speed, with the drawback of a 10 post cooldown with a 75% decrease. Opening gate 7 gives a final +1 to Taijutsu for a total of +3 overall.
Name: The Gate of Death Canon/Custom: Canon Rank: SS Type: Offensive Element: - Range: - Specialty: Taijutsu, Chakra Flow (Admin Permission Only) Duration: 5 posts Cooldown: Description: Called "The 8 gates released formation," releasing this gate uses up all of the body's energy. It makes the heart pump at maximum power and exceeds the power of every other gate. Opening this gate gives the user power that is even beyond Kage, but comes at the expense of the user's life shortly after. For 5 posts the user gains a 100% increase in strength and speed, with the drawback of death.
These effects will last until either the user opens another gate (in which the count is reset), or allows them to close. When the gates close, they all close at once. Should the first gate be allowed to close, the user can open Gate 2 to re-energize. This is the only gate that can be opened in this fashion. Gates 5 - 8 can only be used once per topic. No specialties besides Taijutsu can be used while under the effects of gates past 2.
- 8 Gates Taijutsu:
Name: Front Lotus (表蓮華 Omote Renge) Canon/Custom: Canon Rank: B Type: Offensive Element: - Range: Close Specialty: Taijutsu, 8 gates Duration: 1 post Cooldown: Once Per Thread Description: The Front Lotus requires the opening of the first of the Eight Chakra Gates, giving the user five times their normal strength. The user kicks their opponent into the air and then uses Shadow of the Dancing Leaf. Once behind their opponent, the user restrains them and pile-drives them into the ground head first while rotating at a ferocious speed. Due to the use of one of the Eight Gates, the user is left extremely fatigued, making this technique a "double-edged sword". It may also be used on multiple people at once. While not able to outright kill an opponent, a successful Front Lotus can cause injuries that can lead to permanent damage and neck/brain injuries that sometimes lead up to death, if medical attention is not applied after being a victim of this technique. Name: One Man Front Lotus ( 一人表蓮華 Hitori Omote Renge ) Canon/Custom: Canon Rank: B Type: Offensive Element: - Range: Close Specialty: Taijutsu, 8 gates Duration: 1 post Cooldown: Once Per Thread Description: A singular version of its parent technique, the user instead starts spinning by themself creating strong winds around them, and dives down on the opponent rather than with them. While not able to outright kill an opponent, a successful One Man Front Lotus can cause injuries that can lead to permanent damage and neck/brain injuries that sometimes lead up to death, if medical attention is not applied after being a victim of this technique. Name: Reverse Lotus (裏蓮華 Ura Renge) Canon/Custom: Canon Rank: A Type: Offensive Element: - Range: Close Specialty: Taijutsu, 8 gates Duration: 1 post Cooldown: Once per thread Description: This technique is an advanced and more destructive version of the Front Lotus, which requires that at least three chakra gates be opened. Once enough gates are opened, the user kicks the target into the air and continues to strike them at inhuman speeds before hitting them with a final, powerful open-handed strike and kick at the same time, sending the target crashing into the ground which is usually fatal due to the speed and power behind the attack. Because so many chakra gates are opened at once, this technique can only be used once, since the user will likely be unable to stand afterwards. A victim will die within 3 posts if no medical attention is applied.
Name: Morning Peacock (朝孔雀 Asa Kujaku) Canon/Custom: Canon Rank: A Type: Offensive Element: - Range: Close [b]Specialty: [/b]Taijutsu, 8 gates [b]Duration: [/b]1 post [b]Cooldown: [/b]Once per thread [b]Description: [/b]The Morning Peacock is a certain-kill taijutsu. The principle of this taijutsu is to rapidly increase the body's abilities by opening up to and including the sixth of the Eight Gates, and then to strike the enemy down with countless punches. The technique is started by kicking the enemy into the air, which for most would be an instant kill. The user then jumps into the air in a distinctive stance and begins punching the enemy repeatedly. The speed of the punches is so fast that they are set ablaze by sheer speed and friction. This creates a peacock-like fan of flaming chakra around the opponent. Once the attack is finished, the enemy will be sent crashing back to the ground, covered with the attack's aura. The technique is also strong enough to briefly stun a tailed beast. A victim will suffer severe 3rd degree burns. Death is assured should no medical techniques be applied within 3 posts.
[b]Name: [/b]Daytime Tiger (昼虎 Hirudora) [b]Canon/Custom: [/b]Canon [b]Rank: [/b]S [b]Type: [/b]Offensive [b]Element: - Range: [/b]All Ranges [b]Specialty: [/b]Taijutsu, 8 gates [b]Duration: [/b]1 post [b]Cooldown: [/b]Once per thread [b]Description: [/b]The Daytime Tiger, contrary to its appearance, is purely taijutsu in nature and is nothing more than an incredibly fast punch. After opening the seventh of the Eight Gates, the user places a palm facing forward in front of their face with one hand and then taps it with his other hand, formed into a fist, which creates a massive amount of air pressure. Next, the user forms a unique hand seal resembling a tiger, which launches the air pressure at the opponent in the shape of a tiger, by leaving a gigantic tiger-shaped impression into the initially built-up air pressure with the hand seal. The air pressure will condense as it's moving and be focused into a single point. The technique then explodes on command, releasing the built up air pressure in an instant. A massive concussive explosion is created which can be felt a significant distance away. A victim of this technique hit head on will die within 2 posts, should no S-Rank medical techniques be applied. [b]
- Chimera Technique:
Name: (鬼芽羅の術) Chimera Technique Canon/Custom: Canon Rank: S Type: Offensive, Supplementary Element: - Range: Close Specialty: - Duration: 1 post Cooldown: 3 posts Description: The Chimera Technique is a kinjutsu that was developed by a missing-nin of Konohagakure, in order to compensate for their lack of natural special abilities. With the original design long lost to time, a rebuilt, lesser version devised by an ancestor of Spook allows him to use the technique to integrate the DNA (blood, sweat or saliva) of others through physical contact, allowing him to obtain, understand and use any kekkei genkai they possess. The maximum number of kekkei genkai that the Chimera Technique can absorb alone is four. Spook can keep the KKG of his choosing, and also get rid of any to make room for others (through a specific surgery from Aisling only.) Kekki Genkai absorbed by Spook: 1. Dark Release2. Dust Release3. - 4. -
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Saga Staff | setswap("showperson", 'Ni', 'https://i.servimg.com/u/f71/18/13/46/78/nilarg10.png', 'Kichirou', 'https://i.imgur.com/3exZpIm.png', 'Xiahou', 'https://imgur.com/EKulTdc.png', 'Strafe', 'https://imgur.com/8tMHRmq.png', 'Midnight', 'https://i.imgur.com/CxAc2CC.png', 'Kage', 'https://i.imgur.com/YYGvj7X.png', 'Tame', 'https://i.imgur.com/8m36iYn.png', 'Xian', 'https://imgur.com/KCZpaxY.png', 'Mikage', 'https://i.imgur.com/oGRXQZc.png', 'Ayakashi', 'https://i.servimg.com/u/f80/13/07/69/12/ayakas10.png', 'Nagare', 'https://imgur.com/lm3FZ37.png', 'Sye', 'https://imgur.com/3dubrNC.png', 'Strafe', 'https://i.imgur.com/8XfLsgk.png', 'Mitsuo', 'https://i.imgur.com/mjFkwhG.png', 'Yuudai', 'https://i.servimg.com/u/f35/13/07/69/12/yuudai10.png', 'Bokuden', 'https://i.imgur.com/kiSiZDE.png', 'Saiyuki', 'https://i.servimg.com/u/f35/13/07/69/12/saiyuk10.png', 'Giki', 'https://imgur.com/PWgb51N.png', 'Tenmei', 'https://i.imgur.com/o1Uw6fb.png', 'Sano', 'https://i.imgur.com/OUVFF57.png', 'Kenji', 'https://i.imgur.com/87J9yj8.png', 'Chisaki', 'https://i.imgur.com/Y7JCqjo.png', 'Rippa', 'https://i.imgur.com/LjnFrHn.png', 'Binsu', 'https://i.imgur.com/OpPLBZ6.png', 'Mikage2', 'https://i.imgur.com/TJnOxs1.png', 'Harue', 'https://i.imgur.com/eiV5Z15.png', 'Nozomi', 'https://i.imgur.com/8cfP5wb.png', 'Hachiko', 'https://i.imgur.com/8NqJKMA.png', 'DefNotAyakashi', 'https://i.imgur.com/TGkmLDo.png', 'Gin', 'https://i.imgur.com/Ix6RBjW.png', 'Rippa2', 'https://i.imgur.com/EFeb1Dl.png', 'Suutei', 'https://i.imgur.com/028tR81.png', 'Kensei', 'https://i.imgur.com/8EgUarm.png', 'Jet', 'https://i.imgur.com/m95hJ3M.png', 'Fukai', 'https://i.imgur.com/htwanuH.png', 'Sujin', 'https://i.imgur.com/KHHNjP1.gif'); //
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