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| Specializations, Elements, and Training | |
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Shinobi God Admin
Posts : 83
| Subject: Specializations, Elements, and Training Sat Feb 02, 2013 9:46 pm | |
| All new members start off with two specialties and elements. You may pick from any of the ones listed here for your character. Upon reaching the rank of Special Jounin you gain the right to purchase and train a third specialization and element. You start with your primaries pre-learned up to S-rank, while your secondaries are only usable up to C-rank. Thirds must be trained from scratch.
Just because your primaries are pre-learned to S-rank, does not mean you may use S-rank jutsu right off the bat. You are still limited to by your rank.
Here are a list of specialties you may choose from.
Ninjutsu
Ninjutsu refers to any technique that utilises chakra and allows the user to perform actions that a normal person otherwise would be incapable of doing. Unlike genjutsu which causes the opponent to experience illusions, the effects of ninjutsu are actual and physical in most cases. Ninjutsu relies on chakra and, most of the time, hand seals to be effective.
The hands are put in sequential positions that moulds and manipulates chakra in the necessary manner to perform a technique. This is not always needed, however, and some techniques become second nature to experienced ninja, after which they can perform them at will. Additionally, many ninjutsu can be classified as an elemental techniques, in those cases where a specific element (wind, water, fire, earth, or lightning) is used.
Included in the specialty of Ninjutsu is Chakra Flow. Chakra flow refers to any technique that increases the potency of a weapon by flowing chakra through it. Usually, elemental chakra is used to flow through bladed weapons in order to either dramatically increase their various pre-existing properties or to gain additional advantageous effects. The user must be touching the tool to initiate chakra flow, but direct contact with the weapon is not necessary to maintain chakra flow. Although, another meaning of chakra flow can instead refer to the flowing of chakra through one's body, such as Kakuzu's Earth Release: Earth Spear and A's Lightning Release Armour, to increase close-quarter combat offence and defence. However, whether through an individual's body or weapon, the exact effects observed are entirely dependent upon the respective nature and amount of the chakra used.
Genjutsu
Genjutsu are techniques that are employed in the same fashion as ninjutsu, requiring chakra and hand seals. However, the primary difference between the two is that the effects of genjutsu are illusory; instead of attacking the victim's body, like taijutsu or ninjutsu, genjutsu techniques manipulate the flow of chakra in the victim's brain, thus causing a disruption in their senses. According to the Second Mizukage, genjutsu fittingly falls under the broad category of Yin Release.
This is often used to create false images or to cause pain from trauma (because the body is led to believe it is in pain); however, there are plenty of other uses depending on the situation.
Taijutsu
Taijutsu is a basic form of techniques that typically does not require chakra, though chakra may be used to enhance its techniques. Taijutsu generally require no hand seals to perform, occasionally making use of certain stances or poses, and are much quicker to use than ninjutsu or genjutsu. Taijutsu is simply put: hand-to-hand combat.
Fuuinjutsu
Fūinjutsu are a type of jutsu that seal objects, living beings, chakra, along with a wide variety of other things within another object.
Kenjutsu
Kenjutsu pertains to techniques that entail the use of swords, whether the users be shinobi or samurai. Only shinobi with Kenjutsu as a specialization may wield a sword or katana.
Puppeteer
The Puppet Technique is a unique ninjutsu fighting style; this technique uses chakra threads to control puppets like marionettes. Any number of chakra threads can be used to control a puppet, but users with more skill can use fewer strings per puppet. This technique has few weaknesses: the Puppet Technique is a long range style, meaning that the puppeteers are weak against close range fighters. Since most puppeteer use his or her hands to manipulate the puppets, if their hands are disabled, then the technique can be neutralized. And because the puppet's movements are based on the mechanisms that were installed inside, interfering with said mechanisms can greatly stall the puppet entirely. Also, while controlling the puppet, the user is wide open if the opponent bypasses the puppet. For this reason, puppeteers avoid hand to hand battle, relying almost exclusively on their puppets instead. Another weakness is that a puppet's movement is dependent on the will of the user, and as such there will be a time lag between the user's commands and the puppet's response.
Kuchiyose
The Summoning Technique is a space-time ninjutsu that allows the summoner to transport animals or items across long distances instantly.
Before an animal summoning can be performed, a prospective summoner must first sign a contract with a given species.The contract comes in the form of a scroll, on which the contractor uses their own blood to sign their name and place their fingerprints and once signed is valid even after the contractors death. After this they need only offer an additional donation of blood on the hand they signed the contract with, mold their chakra with hand seals and then plant the hand they signed the contract with at the location they wish to summon the creature. The amount of chakra used during the summoning determines how powerful the summoned creature can be. In the anime, it was shown that if a user attempts to summon an animal without first signing a contract, the user will be teleported to the home of the animal they have a natural affinity for.
It should be noted that anyone can summon a contracted animal as long as they have the blood from someone who has made a contract, the seal of the summoned creature, along with a source of sufficient chakra that the summon will accept. A creature is capable of determining who is attempting to summon it from the chakra used.
Once summoned, the animal can perform a task or help the user in battle. The summon is not required to help the user, and may be more of a hindrance than an ally. In addition, summons are able to summon their summoner. They may also wear a forehead protector, suggesting a loyalty to only one village.
Senjutsu
Senjutsu (仙術; Literally meaning "Sage Techniques") refers to a specialised field of techniques that allows the user to sense and then gather the natural energy (自然エネルギー, shizen enerugī) around a person. Senjutsu practitioners can then learn to draw the energy of nature inside of them blending it with their own chakra (created from spiritual and physical energy within the shinobi), adding a new dimension of power to the sage's chakra, resulting in the creation of "senjutsu chakra" (仙術チャクラ, senjutsu chakura).
This chakra cannot be seen by anyone other than those who have been trained in senjutsu. This new chakra enables the user to enter an empowered state called Sage Mode, which can then drastically increase the strength of all ninjutsu, genjutsu, and taijutsu. A person who is able to use senjutsu is called a sage (仙人, sennin).
The user is required to balance his/her physical and spiritual energy with the natural energy he/she gathers from nature. If the user puts too little natural energy into using senjutsu, the technique will not work. While gathering natural energy, the gatherer must remain absolutely still in order to be one with nature. If the practitioner can achieve a perfect balance between the physical and spiritual energies of their own chakra, and the energies of nature, they can produce a new and stronger chakra, called "senjutsu chakra".
Medical Ninjutsu
These are the Healing Techniques. Medical Ninjutsu are ninja techniques based on healing oneself, or causing medical injuries to the opponent. There are many different healing techniques, some more drastic and chakra consuming than others. Offensive Medical Ninjutus techniques vary greatly devastating as well. There are techniques to stop an enemy's chakra, and even sever arteries without cutting the skin.
Kyūjutsu
Kyūjutsu, or archery, is the art, practice, or skill of propelling arrows with the use of a bow. A person who participates in archery is typically known as an "archer" or "bowman", and one who is fond of or an expert at archery can be referred to as a "toxophilite". Kyūjutsu is one where the user will utilize a bow and arrow to attack targets from long-range.
Weapon Technician
The user is well versed in the creation and maintenance of highly specialized weaponry. Those that specialize in Weapon Tech are given the option to take or create a base weapon, which then becomes their primary mode of battle. These weapons are specific to the user, no two weapons evolve the same way. Each weapon comes with several 'slots' into which upgrades can be inserted or attached. Each upgrade must be purchased via the item shop, won via events, or found via missions. Each upgrade must be completed via RP once paid for and approved. Each weapon is considered to be 'bonded' to the user, only they are able to use it to it's fullest power, and many times higher ranked weapons (B-rank or above) will outright reject an unfamiliar chakra signature, usually violently. Each weapon is locked to the rank of the user; as the user grows, so does the weapon. It cannot exceed the current rank of it's user, however it can be a lower rank if the user does not train it properly. Just about any weapon base can be used; however there is a standing ban on ALL firearms (guns, rifles, etc) with the exception of Kunai, Shuriken, Senbon, Explosion Tag, or otherwise pre-approved ammunition launchers.
The basic elements you may choose from are as follows:
Lightning Release (雷遁, Raiton; English TV "Lightning Style") is one of the five basic elemental nature transformation techniques that allows the user to generate lightning by increasing the high frequency vibrations of their chakra, allowing for piercing damage and fast movement. The electricity paralyses the target so that they are unable to move and leave them vulnerable to a finishing strike. While uncommon, lightning can be infused into bladed weapons in a way similar to Wind Release through chakra flow for increased piercing power through vibrations, with the added effect of inducing numbness. When the technique is released from their bodies, and thus not requiring physical contact, it does not move as fast as true lightning. Instead, due to the control the user has to exert over it, it moves far slower, which can give opponents time to still react.
Earth Release (土遁, Doton; English TV "Earth Style") is one of the basic elemental nature transformation techniques and allow the user to manipulate the surrounding earth for offensive and defensive purposes or create it; be it dirt, mud, or rock. Earth Release techniques have the ability to change the strength and composition of the earth from being as hard as metal to as soft as clay, as well as manipulating their density, making them heavier or lighter. This includes allowing the user to travel through ground and rock in various ways which can be essential for both transportation and for setting up attacks or creating defenses or for offence. Indeed, this makes earth techniques one of the most versatile of the elemental techniques. Pre-existing earth is not necessary though, for the user can create it with their own chakra
Water Release (水遁, Suiton; English TV "Water Style") is one of the basic elemental nature transformation techniques that allow the user to manipulate pre-existing water, or create their own, by turning their chakra into water. It takes much more ability to create the water outside the body than to manipulate what is already available or expel it from their mouths. One of the most versatile of the five basic chakra natures, Water Release techniques can not only change shape but state as well. Moreover, the water becomes more solid in the process as well.
Wind Release (風遁, Fūton; English TV "Wind Style") is one of the five basic elemental nature transformations. It is performed by making chakra as sharp and thin as possible. Wind Release is mainly short to mid-ranged offensive techniques that combine brute force and keen precision to deal cutting and slashing damage. A rarity among the five chakra natures,[1] wind techniques are usually performed by generating air circulation and can be enhanced through this method as well. Wind-nature chakra can also be channeled into blades to increase their cutting power and overall range.
Fire Release (火遁, Katon; English TV "Fire Style") is one of the basic elemental nature transformations. It is performed by molding super heated chakra inside the stomach before releasing it via the lungs and mouth. There are also variants to this in the form of some mediums such as the use of gun powder, explosive tags and chakra flow into a weapon. Commonly affiliated with the Tiger hand seal, Fire Release consists of mid to long-ranged offensive techniques that cause combustive and explosive damage.
Advanced Releases are approved on a case by case bases. Certain Advanced Releases (Ice, Explosion, etc) have special rules that they follow. You ARE able to have them without being apart of their respective clans, however you will not be able to learn any of the clan locked jutsu tied to the releases, and they will never be able to be fully trained as they are treated as tertiary and therefore max out at A-rank.
As a special gift to the players, you have the option of taking one element and double-specializing in it; basically the one element would be both your primary and secondary. By doing this, you gain a permanent +1 rank and power to that element; meaning that any jutsu of that element is treated as doing one rank higher damage, and you are able to learn jutsu OF THAT ELEMENT to one rank higher then you normally would for your rank; capping out at S-rank. You still cannot take SS-rank jutsu until you reach S-rank Jounin. In some instances, you will be required to double specialize in one element in order to unlock an advanced/specialized release; in which case you will not gain the +1 rank/power, as the double specialization is required in order to unlock the new release and therefore functions differently.
The rules for training secondary and third specialties or elements are simple enough. In order to learn a third, you have two choices; either find a teacher to teach you, or pay ryo to unlock it.
The requirements for Training your Secondary Specialty/Element are:
C-B 1000 words B-A 1,500 words A-S 2,000 words S-SS 4,500 words
The requirements for Third Specialties/Elements are as follows:
D-Rank: 1,500 Words + 2000 ryo WITH a teacher OR 3,000 + 3500 ryo words WITHOUT one D-C 2,000 words C-B 2,500 words B-A 4,000 words A-S 7,000 words
Please note that if you're learning a spec without a teacher not only is there an increase to your initial word count cost, but you must also pay an addition 1.5k ryo to learn it to D rank (the rest of the ranks do not cost ryo to learn).
Fourth specializations and elements take a lot more training then thirds or seconds. You must be at least Jounin (A) or higher to learn a fourth element or spec. Just like you cannot train your third spec or element to be higher than your second, you cannot train your fourth higher than your third.
The training count and costs for fourth specializations and elements are as follows:
D Rank: 5,000 words with a Teacher, 7,000 words without a Teacher C Rank: 6,000 words B Rank: 7,000 words A Rank: 8,000 words S Rank: 10,000 words
The highest your fourth specialization or element can go is S rank, just like your third spec/element. You must also pay a cost to learn your fourth specialization or element of 5,000 Ryo each. This payment is only for the initial cost; you do not have to pay for each rank you train it to. |
| | | Mitsukai Jounin (S-Rank)
Posts : 609
| Subject: Re: Specializations, Elements, and Training Mon Nov 25, 2013 3:17 pm | |
| Updated 11/25/2013.
Changes: Word counts for training secondary specs/elements were lowered. Changes were also made to the 3rds spec/element training. |
| | | Hiroyuki Jounin (S-Rank)
Posts : 763
| Subject: Re: Specializations, Elements, and Training Tue Jan 07, 2014 6:13 pm | |
| Updated Weapon Technician. New rules, no longer locked to Hanagakure, gun are now BANNED, and clarified exactly what a tech is. |
| | | Hikari Jounin (A-Rank)
Posts : 307
| Subject: Re: Specializations, Elements, and Training Wed Feb 05, 2014 1:28 pm | |
| Bumping for update of 4th specs and elements which will be fully released at the start of the next subarc. Update: 2/5/2014. |
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| Subject: Re: Specializations, Elements, and Training | |
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