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| Yanagi, Marquetta [Jutsu Registry] | |
| Author | Message |
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Marquetta Jounin (S-Rank)
Posts : 133
| Subject: Yanagi, Marquetta [Jutsu Registry] Wed Jan 22, 2014 7:30 pm | |
| .oO(Freebies Remaining: 4A, 1S)
All jutsu have been moved to my list; nothing needs modded here.
Last edited by Marquetta on Thu Jun 12, 2014 4:57 pm; edited 2 times in total |
| | | Natalie Missing-Nin (S Rank)
Posts : 68
| Subject: Re: Yanagi, Marquetta [Jutsu Registry] Wed Jan 22, 2014 7:35 pm | |
| - Marquetta wrote:
- Name: Kanashibari no Jutsu (Temporary Paralysis Technique)
Canon/Custom: Canon Rank: D Type: Supplementary Element: / Range: 20 meters Specialty: Ninjutsu Duration: Maximum of 5 posts Cooldown: Duration + 2 posts Description: A technique that physically restrains an opponent, as if the opponent had been tied in invisible steel ropes. It debilitates the victim for a short period of time, which allows the user to either strike again, or take the target into custody. This is a D-rank ninjutsu where the intensity will vary greatly according to the user's level of skill. This jutsu will only work on people who are your rank or lower. If used on someone of your rank, there is only a 50% chance of the jutsu succeeding. The jutsu can be cast on a maximum of 3 targets at once.
Name: Ninja Art: Solar Flare Canon/Custom: Custom Rank: D Type: Supplementary Element: / Range: Short(0-5m), Mid(5-15m) Specialty: Ninjutsu Duration: / Cooldown: 3 posts Description: This jutsu requires no hand signs; instead the user raises their hands so that fingers are spread wide and the palm is flattened and facing inward, the tips of the middle and ring fingers touching the user's temple and face. The user then channels a burst of chakra to the hands, releasing it instantaneously as a blinding flash of light. The flash is bright enough to stun for 1 post and blind for 2 more post anyone standing within a fan shaped radius of 10 meters in front of the user.
Name: Snap Spark Canon/Custom: Custom Rank: D Type: Supplementary Element: / Range: / Specialty: Ninjutsu OR Chakra Flow Duration: / Cooldown: 2 posts Description: An extremely simple jutsu in practice and function; the user merely focuses a small amount of chakra to the pad of the thumb of their dominant hand and then snaps their fingers normally. This causes a small burst of sparks to fall to the ground. This jutsu is meant to be a quick ignition source for other jutsu; but may also be used as a distraction. The sparks are no hotter then what fall from a child's sparkler and cause no damage; but the sting can make for a useful surprise.
Name: Doton: Doryu Taiga [Earth Release: Earth Flow River] Rank: D Type: Offensive/Supplementary Element: Doton Range: Short (0-5m) Speciality: Ninjutsu Duration: Instant, mud lasts two turns. Cooldown: Three turns Hand Seals: Tiger Description: The user forms the related hand seal, turning the ground beneath the target's feet into a massive river of mud that throws them off balance and drags them away from the user. This costs 10 chakra.
Name: Katon: Kasumi Enbu no Jutsu [Fire Release: Mist Blaze Dance Technique] Canon/Custom: Canon Rank: D Type: Offensive Element: Katon Range: 10 meters Speciality: Ninjutsu Duration: -5 chakra per post of mist gas release Cooldown: Duration of gas release + 2 Description: After performing the necessary hand seals, the user breathes out a flammable mist, that once it meets with an ignition source, explodes into a large fireball. The explosion is on par with an Explosion Tag, however over a far larger area. Can cause mild second degree burns and concussive bruising.
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Name: Iwa Bunshin no Jutsu [Earth Release: Rock Clone] Canon/Custom: Canon Rank: C Type: Supplementary Element: Earth Range: 60 meters from the user Speciality: Ninjutsu Duration: Until the last clone is dispersed, destroyed, or runs out of chakra Cooldown: 5 posts from when the last clone vanishes Description: A clone that is created of rock, after it has been expelled from the user's mouth. Unlike other clones, ones generated by this method do not disappear when struck with sufficient force, but rather break apart. They break as easily as regular clones, and carry only 1/10th the creators chakra.
Name: Doton: Keijugan no Jutsu [Earth Release: Light-Weight Rock Technique] Canon/Custom: Canon Rank: C Type: Supplementary Element: Doton Range: Short (0-5m) Speciality: Ninjutsu Duration: Consistent with sustained contact, otherwise the effect lasts two turns. Cooldown: Three turns Hand Seals: Boar Description: The counterpart to Doton: Kajugan no Jutsu, this technique decreases the weight of a person or an object by a third. An object that weighs 30 kg would then weigh 10 kg. Using this on a person increases their speed, but makes them weaker and more physically vulnerable. The effect costs 15 chakra, and lasts two turns. However, if you maintain direct contact you can sustain the effect, causing it to last until you break contact, wherein it will last another two turns once contac is broken. Sustaining it through contact costs 5 chakra per turn.
Name: Doton: Doroku Gaeshi no Jutsu [Earth Release: Earth Shore Return] Canon/Custom: Canon Rank: C Type: Defensive Element: Doton Range: Short (0-5m) Speciality: Ninjutsu Duration: Instant Cooldown: Three turns Hand Seals: None Description: The user places their palms on the ground, causing the earth before the user to rise up into a wall of stone. Unlike it's superior brother, this wall is a lot weaker, and can be broken with significant impact. This costs 15 chakra.
Name: Katon: Hosenka no Jutsu [Fire Release: Phoenix Sage Fire Technique] Canon/Custom: Canon Rank: C Type: Offensive Element: Katon Range: 10 meters Speciality: Ninjutsu Duration: / Cooldown: 4 posts Description: After forming the necessary hand seals, the user can create up to ten fireballs that are each six inches in diameter. These fireballs are produced from the users mouth, and fire wildly towards the enemy. These flames are individually controlled by the user, so avoiding them all is difficult. Shuriken can be hidden within the flames, creating an unexpected secondary surprise attack. Like the flames, the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction, and can cause up to second degree burns on contact with skin.
Name: Katon: Karyudan no Jutsu [Fire Release: Fire Dragon Bullet] Canon/Custom: Canon Rank: C Type: Offensive Element: Range: 30 meters Speciality: Ninjutsu Duration: -15 chakra per post Cooldown: Duration + 2 Description: The user forms the related hand seal, and breathes out a continuous stream of chakra. This stream forms into the shape of a dragon, and the user can manipulate it's movements to a degree to make it chase the target, though at this rank the user cannot finely manipulate the movement, limiting the manipulation they can perform. This stream must be sustained or it will quickly break off into nothingness. The dragon moves at roughly 30mph. The flames are intense, and can cause instant second degree burns over the affected area, with 3rd degree burns possible after 3 posts of maintained contact.
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Name: Fire Release: Great Dragon Fire Technique Canon/Custom: Canon Rank: B-rank Type: Offensive Element: Katon Range: All ranges Specialty: Ninjutsu Duration: 3 posts Cooldown: 6 posts Description: The user compresses a large amount of chakra built up inside their body and changes it into a dragon head-shaped fireball. The user then skilfully manipulates that great fire, and attacks their opponent. Even outside of the attack range, its power and reliability are stressed. The flames have a high temperature, as they can create an upward movement of air currents which in turn can give rise to thunder clouds. A master of this technique can fire off several flames in succession and anyone caught in the technique could potentially be reduced to ashes.
Name: Doton Kage Bunshin [Earth Release: Shadow Clone] Canon/Custom: Canon Rank: B Type: Supplementary Element: Earth Range: 60 meters from the user Speciality: Ninjutsu Duration: Until the final clone is broken, dispersed, or runs out of chakra Cooldown: 7 posts from when the final clone vanishes Description: This technique creates a shadow clone made of mud of the user. Since its made of mud, it can continue to reform and mould itself back to its original shape. Because of this ability, these clones can be difficult to destroy; although if hit with a fire jutsu of B-rank or higher, the mud will dry out and crumble away. After reverting to mud, it can hold an opponent in place until broken; however while being used in this way, the clone is unable to reform damaged caused to it.
Name: Doton: Doryuu Heki no Jutsu [Earth Style wall] Canon/Custom: Canon Rank: B Type: Defensive Element: Doton Range: Close (0-5m) Speciality: Ninjutsu Duration: Instant Cooldown: Four turns Hand Seals: Tiger, Rabbit, Boar, Dog Description: The user creates a solid wall of earth as a form of defence. Chakra is either converted to earth within the body and then spat out to form the wall, or the user can manipulate pre-existing earth to form the wall. The earth then instantly rises up and takes form. The barrier itself is also coated with chakra, it's strength incomparable to that of a normal mud wall. Because of the earth's special characteristics, the wall is highly resistant against, for instance, fire and water. Powerful enough users can create massive walls. The wall can have different designs based on who’s creating it. Kakashi's wall for example, has the face of multiple dogs on it's side.
Name: Doton: Doryukatsu no Jutsu [Earth Release: Earth Flow Divide] Canon/Custom: Canon Rank: B Type: Offensive Element: Doton Range: Short (0-5m), Medium (5-10m), Long (15m+) Speciality: Ninjutsu Duration: Lasts until the user removes their hand Cooldown: Five turns Hand Seals: Rabbit, Boar, Rat, Horse, Tiger, Snake Description: The user forms the related hand seals, and places their palms on the ground. Sending a flow of chakra through the ground, the user can tear the earth apart, creating a large chasm. The length, width, direction and curve of the chasm are all up to the user. This technique lasts until the user releases their hands. It costs 25 chakra on the first turn, and 5 chakra per turn afterwards to sustain the effect.
Name: Doton: Chokeijugan no Jutsu Canon/Custom: Canon Rank: B Type: Supplementary Element: Doton Range: Short (0-5m) Speciality: Ninjutsu Duration: Consistent with sustained contact, otherwise the effect lasts one turn. Cooldown: Four turns Hand Seals: Horse Description: Doton: Chokeijugan is the counterpart of Chokajugan no jutsu. This technique dramatically reduces the weight of the object they're touching, able to reduce weight by 30 fold. A 300 kg object would end up weighing a mere 10kg. This effect lasts one turn without direct contact. This effect costs 20 chakra on activation and another 5 per turn to sustain it once it's been activated.
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Name: Doton: Goremu no Jutsu [Earth Release: Strong Servant Warrior Technique] Canon/Custom: Canon Rank: A Type: Offensive/Defensive/Supplementary Element: Doton Range: short (0-5m) Speciality: Ninjutsu Duration: The golem lasts four turns Cooldown: Ten turns Hand Seals: Boar Description: The user either spews up a large mass of stone that quickly forms into a massive stone golem, or grows one from nearby stone. This golem is a reasonably slow but incredibly durable and physically powerful monstrosity, able to easily rip apart anything it grabs with it's powerful arms and teeth. Due to it's power and physical durability, it can both be used to block attacks and to damage an opponent. The golem is weak to lightning attacks, which interfere with it's functionality. This costs 20 chakra.
.oO(These are all for Freebies: Freebies Remaining: 4A, 2S) Approved |
| | | Marquetta Jounin (S-Rank)
Posts : 133
| Subject: Re: Yanagi, Marquetta [Jutsu Registry] Thu Jun 12, 2014 5:09 pm | |
| Bumping for Explosion Release: Jikininki. Using one of my freebies for it! |
| | | Raijin Jounin (S-Rank)
Posts : 551
| Subject: Re: Yanagi, Marquetta [Jutsu Registry] Thu Jun 12, 2014 8:08 pm | |
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| Subject: Re: Yanagi, Marquetta [Jutsu Registry] | |
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